博客

第一个博客

在2024年3月18日早上完成ICP备案。可厉害

日期: 2024年3月18日

第2个博客

Imagine you are playing your favorite game on your phone. You are enjoying the graphics, the gameplay, and the story. Suddenly, you encounter a bug that crashes the game. You check the app store for an update, but there is none. You are frustrated and disappointed.

Now imagine you are developing a game with Unity. You want to deliver the best experience to your players, but you also want to save time and money. You don't want to recompile and resubmit your entire project every time you need to fix a bug or add a feature. You want to update your game without requiring users to download a new version of the app.

How can you achieve this?

The answer is hot updating.

Hot updating is a technique that allows you to update both code and resources of your game at runtime. This means that you can fix bugs, add features, and optimize performance without affecting the user experience.

日期: 2024年3月19日

第3个博客

This study plan is for those who want to prepare for technical interviews but are uncertain which problems they should focus on. The problems have been carefully curated so that levels 1 and 2 will guide beginner and intermediate users through problems that cover the data structures and algorithms necessary to succeed in interviews with most mid-tier companies. While level 3 provides material to help users whose targets are top-tier companies.

日期: 2024年3月20日